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21. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
Would it work the same way in wormholes? I do see the reasoning behind these proposals, but i absolutely disagree they fit within wormhole mechanics/expectations. Before I go into a forum warrior mode, would some CCP folk be kind enough and clar...
- by Simsung Padecain - at 2015.03.23 15:35:00
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22. Make WHs 100% like Anoms - in Player Features and Ideas Discussion [original thread]
Whatever your dealer sold you is not good for you
- by Simsung Padecain - at 2014.12.08 13:12:30
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23. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
At last. Eve was the only MMO game I've played in my long career that allowed automation in such manner, for a very, very long time. Now that this option isn't available for much longer, all I can say is thank you for finally sobering up and maki...
- by Simsung Padecain - at 2014.11.25 17:16:07
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24. Announcement:Hyperion Feedback - in EVE Information Portal [original thread]
What was the point of feedback thread(s)?
- by Simsung Padecain - at 2014.08.26 12:01:00
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25. Sticky:Reserved #4 - in Wormholes [original thread]
Devblog written by Fozzie claims players were wrong assuming that CCP never wanted WH to be habitable. In the Podcast Fozzie confirmed that rumor, by not denying it while brought up + mentioning that escalations were supposed to be a deterrent. ...
- by Simsung Padecain - at 2014.08.11 13:20:00
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26. Sticky:Reserved #4 - in Wormholes [original thread]
We live in wh space because we dislike k-space mechanics. Station games, gate aggro, cyno, power projection. All of this is essentialy different in WH space. This is what draws people into WHs and make them somewhat OK with all disadvantages. I d...
- by Simsung Padecain - at 2014.08.11 10:13:00
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27. Sticky:Reserved #4 - in Wormholes [original thread]
unimatrix0030 wrote: Simsung Padecain wrote: It may not be such a big deal in PvP situations, but it doesn't solve the problem presented in 700+ posts in this, and 700+ posts in the other thread. It is a big deal in pvp situations, if th...
- by Simsung Padecain - at 2014.08.11 00:12:00
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28. Sticky:Reserved #4 - in Wormholes [original thread]
After listening to the down the pipe podcast with CCP Fozzie, it really saddens me that the previous thread about this issue was largely ignored, supposedly it was based on "incorrect numbers". In my head, it doesnt matter if ships will spawn 10 ...
- by Simsung Padecain - at 2014.08.10 21:20:00
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29. Black hacking window stays on screen - in Issues, Workarounds & Localization [original thread]
Happened in wormholes aswell using relic analyzers I and II. Mostly after "spamming" the last node and succesfully hacking the container. Starting another hack usually fixed the issue (window was reused). I have also experienced an occasional bu...
- by Simsung Padecain - at 2014.08.09 15:11:00
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30. Sticky:Reserved #5 - in Wormholes [original thread]
A timer seems reasonable, 5 or 10 minutes after warping to the new WH, the K162 opens.
- by Simsung Padecain - at 2014.08.06 22:51:00
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31. Sticky:Reserved #4 - in Wormholes [original thread]
Ships aside, getting popped couple km away from a wormhole 100% will get you podded aswell. Not only you lost your ship (bs, orca, carrier, dread), on top of that you lost your implants (which we cannot change in WHs), and you're in k-space pres...
- by Simsung Padecain - at 2014.08.06 22:43:00
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32. Sticky:Reserved #5 - in Wormholes [original thread]
Necharo Rackham wrote: There will be far fewer incoming connections from k-space, as more people will warp the wormhole, look at what space is on the other side, and choose not to jump through. This will reduce the connectedness of w-space mor...
- by Simsung Padecain - at 2014.08.06 17:14:00
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33. Sticky:Reserved #4 - in Wormholes [original thread]
If possible, I'd like the other thread that I've created also taken into account here as a thread with player suggestions. The community reaction to this change is very well deserved. I'm not saying that changes are bad - I love pretty much every...
- by Simsung Padecain - at 2014.08.06 15:52:00
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34. Sticky:Reserved #6 - in Wormholes [original thread]
One last "little" thing for bookmarks that we wormholers desperately need, is some sort of a predictable refresh duration or possibility to manually update bookmarks. Every day we experience the issues where some people haven't had their bookmark...
- by Simsung Padecain - at 2014.08.06 15:26:00
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35. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Kynric wrote: ]battleship doctrine we're talking wormholes Kynric
- by Simsung Padecain - at 2014.08.03 16:58:00
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36. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Traiori wrote: . I'd tempted to say that this is a bug on sisi, rather than a deliberate feature being brought into the game. Anyone got any discussion from fanfest or similar about it that I've just missed? It was confirmed by a CSM member,...
- by Simsung Padecain - at 2014.08.03 15:06:00
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37. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
It has come to my attention that CCP has another glorious feature making it's way into WH space. (currently on sisi) The distance that your ship will be ejected out of a wormhole after you jump, is based on it's mass. Capital ships go up to 40km...
- by Simsung Padecain - at 2014.08.03 14:50:00
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38. Bring back jump API for WH's - in Wormholes [original thread]
If not troll, just move to nullsec
- by Simsung Padecain - at 2014.05.07 12:10:00
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39. [Future Release] Removing Wh systems from the map/kills EVE API - in Player Features and Ideas Discussion [original thread]
Yesterday i wrote a post filled with some rants and venom, glad I didn't post it. Most of us agree that WH space needs more love. It has become more stagnant than ever, especially in higher class holes. Proposed change might be one of dozens step...
- by Simsung Padecain - at 2014.05.07 07:39:00
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40. Announcement:New EVE Ship Models Discussion - in EVE General Discussion [original thread]
woop woop
- by Simsung Padecain - at 2014.03.26 14:33:00
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